Wednesday, September 27, 2006
work and play
How much is enough?
How far is far?
The progress this week is slow. Stilted. I've been spending a lot of time doing other things. I feel the need to press on. But I'm also running out of time.
The formal idea this week is the same as last week. More video phasing. I feel like there is a lot that can be done here, so I'm pushing on. The major change is in the environment: kind of a gallery space. I'm using other peoples work (with there kind permission) as part of an exhibition space. The emphasis, as always is on the abstract.
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2006
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September
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- Work and quality
- mixing it up
- work and play
- moving on
- Is core the new X?
- Interlinked
- CC Ep 9
- early finish
- cheating
- what goes up
- Ep 8 is up and running
- Same old same old
- its probably the sugar
- moving on
- all clicks, all cuts, all the time
- Clicks and Cuts
- good light
- drift and focus
- Up on the web...
- This is it
- render time
- time crunch
- getting past the faking it stage
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September
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